Core Principles
Dice
Dice requirements and rules
The only physical dice needed to play Kill Team are D6.
On occasion, a rule will require a D3 throw. In this instance, refer to the rules below.
Modifiers
Some rules that require a dice throw will also have a modifier (e.g., 2D6+1).
In this instance, roll the dice required and add the modifier to the total.
Roll-offs
If a rule requires a roll-off, both players roll one D6 and whoever has the highest wins the roll-off. If there’s a tie, roll-off again.
D3
When a D3 is specified, continue to use a D6, however, after you have rolled, half the result and round up. See the table below for the conversions:
| D6 | D3 |
|---|---|
| 1 | 1 |
| 2 | 1 |
| 3 | 2 |
| 4 | 2 |
| 5 | 3 |
| 6 | 3 |