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Core Principles

Dice

Dice requirements and rules

The only physical dice needed to play Kill Team are D6.

On occasion, a rule will require a D3 throw. In this instance, refer to the rules below.

Modifiers

Some rules that require a dice throw will also have a modifier (e.g., 2D6+1).

In this instance, roll the dice required and add the modifier to the total.

Roll-offs

If a rule requires a roll-off, both players roll one D6 and whoever has the highest wins the roll-off. If there’s a tie, roll-off again.

D3

When a D3 is specified, continue to use a D6, however, after you have rolled, half the result and round up. See the table below for the conversions:

D6D3
11
21
32
42
53
63

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